Introduction
to the user interface (menu and toolboxes, command windows and Design center)
Basic functions and fundamental character commands, controlling the design views
Application of the layer technology
Controlling the properties of objects, treatment of objects
Editing and manipulating 2D-drawing elements, controlling the properties of
objects
Filling and hatching of 2D-areas
Dimensioning basics, labeling and possible properties
Blocks, attributes, groups and external references
Output and exchange commands
Creating layouts
Character commands for advanced users
Producing and inserting blocks
Working with dimensioning variables
Configuring of attributes for title blocks and symbols
Working with external references
Adding of hyperlinks
Managing of files, formats and search paths
Linking and merging of objects
Plot preparation with layouts, plotting
Hints and tricks
Starting of
Autodesk Inventor
Construction basics
User interface
From sketch to 3D-Modell
Zoom, swivel and turn
Detail construction
Adding of drillings
Add mass
Saving
Rounding off edges
Creation of technical designs
Cutting views
Assemblies and their presentation
Dependences
Adaptive modeling
I-Mate - intelligent fitting of construction units
Logic of the
construction unit construction regarding the assembly and performance.
Structure assemblies reasonably. Building sub-assemblies.
Design derivatives of the assemblies with aids as a check of completeness.
Explosion drawings with paths. (Structured assembly plan.)
Animation of the assemblies. (Film of the assembly process.)
Inventor studio – create photo-realistic pictures of construction parts and
assemblies.
Dynamic simulation. Introduce force reactions, evaluate results, conclusions on
the construction part manufacturing.
FEM. Finite - elements - computing
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